Tuesday 15 May 2012

DISCUS HOW THE INTERNET IS BEING USED IN THE EDUCATION AND ENTERTAINMENT SECTOR TODAY


Education has been significantly transformed by the internet. People have examined how the rise of online communication has offered the way students are taught and academic research is conducted as well as its use in school administration and other education oriented functions.

The project’s knowledge about educational issues and the internet is gathered through public opinion polling, online surveys and other research methods.

Today the Internet plays an important role in the teaching, research and learning process. Students feel more dependent on the internet for their class assignments and for the latest information of their subject areas than conventional resources of information. While teachers also feel a bit handicapped in updating their knowledge base quickly without using the internet for their research and classroom teaching activities.
There are various places that the Internet is being used in the educational sector which includes: Classroom, library, research work, administrative department, the school health care center.

However, the library produces equal access to extensive and relevant resources that meet the educational, cultural, business and recreational interest of the public. In the library, no library card is required. It is a place where research is being carried out and students also used for their research project work.

Illegal activities are any other activities or any other activities that are intended to interfere with or disrupt network users, services or equipment are prohibited. It reserves the right to adjust or limit functions within a specific softwares program or equipment setup in order to prevent service disruptions.
More so, school administrative department are now using internet to access students record. They also use internet to provide technical assistance to the school. It is through the use of internet that the administration department sees to the growth of the school by organizing, planning and also run the activities of the school. They sees to the recording of the students result in the internet.                                                 Furthermore, internet have been used by the students to communicate, create their e-mail addresses, create blogs, chat with friends and even register their courses online and also check their result. Ten years ago people read books on paper. Nobody had heard of e-book, and nobody owned kindles. A lot of school activities nowadays is done on the internet. Jamb is register online and a lot of people prefer going online so as to aid some stressful work and also prevent missing of document in the course of processing it manually. Finally, internet has turned the educational sector into a digital world, where everybody will not like to get access through the manual world. The students, teachers, lecturers and even the primary school children are surfing  the net for information or the other. The patients are now examine through the use of internet. it aids in carrying out laboratory test which will give a good result. Educational material at all levels from pre-school to post –doctoral is available from website. it helps to access to top-end scholarly literature through the likes of google scholar. For distance education, help with homework and other assignments, self guided learning, whirling away spare time or just looking up more detail on an interesting fact, it has never been easier for people to access educational information at any level from anyway. The internet in general and the world wide in particular are important enablers of both formal and informal education.                                                                                                                                                                                                                                                                                     Entertainment sector                                                                                                                                                                                                                                     In the entertainment industry, the undergoing of transformation is the paramount. In the, there was no social media. The internet was a giant search engine.                                                                                                                                                There was no website where people could interact with friends obtained information through face book, blog ,twitter ,myspace etc but now, people interact, chat, share feeling ,share problems and solution with friends through the help of internet and also play games.
However, internet has become one avenue where people watch films online, download music, and games of their choosing.
In the music industry, nobody wants to buy the original copy nowadays because they have access to free downloading in the intent. They are doing so because there is no digital market for the sales of artists work with tangible something yet.
The music industry has moved from magnetic tapes (audio cassettes) to digital music to mp3 players to phones with loads of music with the help of the internet.
Overall the entertainment industry is growing rapidly and has been doing so consistently over the last 10 to 15 years (Masnick 2007:15) which is the period.
People however uses the internet to play games. They are not only playing during their leisure hour but also play as part of their fun and some even play as a profession to earn a living.
People who struggle in customary social situation find comfort in the game environment. Games provide people a source of quick enjoyment as well as a good source of money for investors.
Finally, phones, laptops, ipod etc are now used to watch movie. Even in cars people are using to watch films and listen to music everywhere they go. The internet has digitally transformed the world in so many ways and in the next 10 years, the world will be operating digitally without manual ages.  

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